Post by Deleted on Jul 11, 2016 0:28:03 GMT
TP System - The TP system is our site's way of letting you gain Techniques without having them pulled out of your ass or only being from a preset list. You can create your own techniques and price them, and staff will either approve, deny or work with you to make them better. Example of prices using canon techniques is below.
0-20
0-Punch
6-Dodon Ray
8-Dodonpa
8-Kamehameha Wave
8-Death Ball (One Turn Charge)
10-Death Ball (Two Turn Charge)
12-Death Ball (Three Turn Charge)
16-Super Kamehameha
20-Supernova
20-Spirit Bomb
Items - Items are the weapons, locations, equipment and miscellaneous tools utilized by characters, and purchased with Zeni. They come in three categories; Object, Equipment and Location. Objects: Objects are the more simple things, like consumables and training weights, or just misc. items. Equipment: Equipment is things like Armor, Weapons and Accessories. Swords, Battle Gear and Special Earrings would be put under here. Location: Location items are things like Planets, Training Gravity Rooms, and other locations you can own and RP in. If you're the owner of an alliance, you can let alliance members use your locations.
Special Techniques - Special Techniques are Techniques that can only be acquired in certain events, or by training with specific training NPCs. Some techniques such as the Afterimage technique can be bought. Only one group my train with a single mentor at a time, and that mentor will be NPC'd by staff. You must also qualify for IC terms and will need to sign up. Find it here: CLICK ME! If no one else signs up within a week, you will go in alone for the training and the next group will have to wait. Must train them in order.
Mentors - If you've completed the training with a Mentor, you can request to do it a second time in order to gain yourself 'Mentor' status. Before submitting your request for the second run through of training, you need at least three techniques that count as 'Spin-off' techniques of the techniques you trained for. Once you are a mentor, you can train people in the arts of your Mentor training school. Instead of getting them free however, they come at 2 TP a pop. Must train them in order.
Fusion Dance and Potara Math - The fusion dance must be learned through mentor training, and the Potara Earrings can not be purchased or obtained through quests or the item shop, they can only be given out in Saga's or in Special Events with admin permission. Potara fuses two character's abilities, strength and get the average of each stat. The gains are split in half between the two fusees and a character profile of the fusion must be made. The way fusion posting works is that the fusees take turns. For example.
Char A and Char B fuse
Char B posts next
Char A posts next
Char B posts next
etc.
Char A and Char B; A = Strongest/Receiver > B = Weakest/Giver
Fusion = (B x 2) x 1.5 for 25 posts
Potara = (A + B) x 1.5 for one week (real life time)
Namekian Fusion = (A + B/2) permanently (One player must own the character while the other player makes a new character)
0-20
0-Punch
6-Dodon Ray
8-Dodonpa
8-Kamehameha Wave
8-Death Ball (One Turn Charge)
10-Death Ball (Two Turn Charge)
12-Death Ball (Three Turn Charge)
16-Super Kamehameha
20-Supernova
20-Spirit Bomb
Items - Items are the weapons, locations, equipment and miscellaneous tools utilized by characters, and purchased with Zeni. They come in three categories; Object, Equipment and Location. Objects: Objects are the more simple things, like consumables and training weights, or just misc. items. Equipment: Equipment is things like Armor, Weapons and Accessories. Swords, Battle Gear and Special Earrings would be put under here. Location: Location items are things like Planets, Training Gravity Rooms, and other locations you can own and RP in. If you're the owner of an alliance, you can let alliance members use your locations.
Special Techniques - Special Techniques are Techniques that can only be acquired in certain events, or by training with specific training NPCs. Some techniques such as the Afterimage technique can be bought. Only one group my train with a single mentor at a time, and that mentor will be NPC'd by staff. You must also qualify for IC terms and will need to sign up. Find it here: CLICK ME! If no one else signs up within a week, you will go in alone for the training and the next group will have to wait. Must train them in order.
Mentors - If you've completed the training with a Mentor, you can request to do it a second time in order to gain yourself 'Mentor' status. Before submitting your request for the second run through of training, you need at least three techniques that count as 'Spin-off' techniques of the techniques you trained for. Once you are a mentor, you can train people in the arts of your Mentor training school. Instead of getting them free however, they come at 2 TP a pop. Must train them in order.
Fusion Dance and Potara Math - The fusion dance must be learned through mentor training, and the Potara Earrings can not be purchased or obtained through quests or the item shop, they can only be given out in Saga's or in Special Events with admin permission. Potara fuses two character's abilities, strength and get the average of each stat. The gains are split in half between the two fusees and a character profile of the fusion must be made. The way fusion posting works is that the fusees take turns. For example.
Char A and Char B fuse
Char B posts next
Char A posts next
Char B posts next
etc.
Char A and Char B; A = Strongest/Receiver > B = Weakest/Giver
Fusion = (B x 2) x 1.5 for 25 posts
Potara = (A + B) x 1.5 for one week (real life time)
Namekian Fusion = (A + B/2) permanently (One player must own the character while the other player makes a new character)